Though provoking to say the least
While its short and not well animated, I find this movie to be inspirational and interesting. If there was more to it than that, it could easily be rated very well.
Kepp learning and keep up the good work!
This movie was probably the best directed megaman prite animation on Newgrounds right now. The camera work and sprite effects were excellent, but I think there are are some things that I would have liked to see better of.
First of all, I think that the music was a bit off in certain parts. I give a 10 for sound because of the superb voice acting, but (especially true in the fight scenes) I think that different music was in orer for some of the scenes.
Probably the biggest thing that miffed me, however, is the.... poor quality of the fight choreography. Probably one of the most important things in a serious sprite animation, a constant flow and a fast pace are required for an above quality movie of this type, which I saw really none of. The enemies seemed to walk right into Zero's attacks, and it took him nearing 2 full seconds each to prepare for his next kill. Personally, I would have have twice the number of kills in half the amount of time, all very quickly in sequance (leaving for little "down-time" in the battles themselves)
Anyway... For the next one, think about what I said. With improved actions, this movie (or at least the next one) will be on the top 100 slot for some time to come!
No word can decribe it...
...Except maybe... wow?
Anyway, I have to ask: Do you hand draw your art? Because it is the most amazing flash art I have ever seen while running smoothly during the movie. The animation, the character designs, the plot (maybe not the plot so much at the end ^_^); Everything fits together in this movie harmoneously (spelling?), and I am left speechless.
Very addicting but....
WTF is up with that poison! If you get hit with it, the poison kills you no matter what! The only way to defeat the poison guy rooms is to not get hit at all, which is completly impossible given that the poison also sticks to the floor and the tri shooters sometimes hit you even when you are trying to dodge them.
VERY VERY aggrevating!!!!!
A couple of things I'd like to say:
1. There is a way to win... err... not lose at least (thats kinda like winning right?). When you get the friendship ending, you're life doesn't go down to 0 like all the other ones.
2. There is a crazy wierd bug when you click headbutt as fast as you can. It does the enemy animation and then goes back to the character's again.
3. If you do decide to make a second one, you should have a boss battle at the end, and make the players think that its beatable, with multiple rounds and different animations at each one. But in reality they all still end in defeat, and the ticker goes back to 0. That'll REALLY wate their time! Muahahah! (And make it so that it seems that the right combination of animations at the end kills the boss).
4. Sweet game... I am just racking up kills while I surf the web anyway, so it isn't really like wasting my time! I could almost make a mouse macro to totally cheat this game if there only wasn't two buttons in different spots (oh well...)
Yeah, the friendship doesn't take your life...but that's as close as you're gonna get to "winning."
Bosses would be cool.
Someone wrote a program that clicked in all the right places and got up to 2699 while he slept.
He sent me a screenshot. He was at 20 hours 34 mins.
This is a good example of...
A game with great visuals and really bad gameplay...
I loved the graphics, but the game portion was completly pointless. The shape of your monster had nothing to do with anything and you couldn't even customize it or anything. Basically the game comes down to attacking and healing and hoping that your highest number is higher than the opponents highest number. Thats retarded.
I suggest that you pair up with someone to do the game. You make the visuals, he/she makes the game portion.
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